


🎮 Level up your Nintendo Switch game with pro-grade control and style!
The PowerA Fusion Pro Wireless Gamepad for Nintendo Switch offers professional-grade customization with four programmable paddles, swappable magnetic faceplates, and ALPS analog thumbsticks featuring anti-friction rings. It supports Bluetooth wireless play powered by a 900mAh rechargeable battery, includes a detachable 10ft braided USB-C cable for wired mode, and comes with a premium travel case. Officially licensed for Nintendo Switch, it combines ergonomic design with versatile functionality to elevate your gaming experience.






| Button Quantity | 10 |
| Additional Features | Rumble, Wireless |
| Power Source | Battery Powered |
| Hardware Platform | nintendo_switch |
| Controller Type | Gamepad |
| Connectivity Technology | wired |
| Compatible Devices | Nintendo Switch |
| Item Dimensions | 6.38 x 4.25 x 2.44 inches |
| Package Quantity | 1 |
| Item Weight | 0.99 Pounds |
| Color | White/Black |
L**T
Best controller for SSBU/FN on Switch
This controller is not as high quality as the xbox elite controller, that being said, is still much better than the powera enhanced wireless or switch pro controllers for switch. It also does not have rumble or NFC, which it should, but that's not that big of a deal if you are only concerned about the input response. The sticks feel a lot better than the powera enhanced or the switch pro controllers, especially when playing fortnite. It's also a paddle controller, so you can assign all the paddles to the face buttons and you never have to take your thumbs off the sticks, which is perfect for smash, perhaps better than the game cube controller everyone uses. My suspicion is that nintendo will release an elite-like controller in the future, which will rival this one but for now, the paddles are a must for certain games and in my opinion are absolutely necessary for fortnite and smash. It takes a while getting used to, but it is definitely worth it in the end. P.S. The faceplates are easy to change, which is great, but my only question would be about the sticks, as they are also easy to replace, but they are plastic, rather than metal like the ones for the elite controller are. 12/14/21 Update1: Top reviews are paid nintendo shills that want to make this controller look bad to sell more switch pro controllers. I pre-ordered this controller and posted my review a few weeks after the controller was released and I had used it for a bit. The negative reviews were already there with like 15 likes. One or two of them were there the day it was released.
M**E
Probably my favorite controller
So I'm reading through a bunch of the reviews, and I don't know if I got lucky or if it just happens that people with a defect in their product are more likely to post reviews, so as to warn others. MY controller feels incredible. The faceplates fit so snugly that when I handed a friend the controller, it blew his mind that the faceplate just pulls off. The buttons also all feel high quality, and the sticks feel tense compared to most 1st party controllers. I love this controller, and changing to it alone has noticeably increased my input consistency in Smash Ultimate. I'm going to try and point out the differences this controller has, because it also seems like a bunch of the negative reviews just point out differences as if they are a bad thing. So here we go... - The face buttons are slightly taller and smaller (area) compared to a Pro Controller (Pro for the rest of this). They have great confirmation on press, and tend to press straight up and down without tilting to the side. - The back triggers are... more pointy(?) than a pro. I actually think this is a huge positive for Smash, because you often want very brief button presses in that game, and it's very easy to press the trigger and roll off precisely. The triggers also have less travel than a pro. I'm not actually sure if this affects the trigger performance in games that have analogue triggers? Or if switch has analog triggers? - The controller has some weight to it. It has no rumble, so they probably just added weight. It feels great in my hands, and helps the grip imo. It is notably heavier than a Pro. - The sticks have higher resistance than a Pro. I like this, but it's preference. I haven't had the problem with being unable to get to "full run" distance in a game where run speed is related to tilt. Not sure if I am lucky or they addressed the problem. - The base sticks are also completely concave. On a Pro, there is a dip, but the center of the controller is convex. It's much more comfortable and effortless to move the sticks on the Fusion. - The rubber grip is very high quality feeling. The whole surface of the controller feels premium, but I like the rubber much more than I thought. It also doesn't just collect dust like I thought it might. - The controller can be used on PC through steam, just like the pro controller can. It is tedious. - I like that it has a headset jack, but the switch itself cannot utilize it unless the controller is plugged into the console and is on wired mode, which is a bummer. - The extra sticks that come in the case are purpose driven. While I do think it would be fine if the controller came with 2 of each stick, they are each meant for one of the sides. The tall stick is for the right thumbstick to play shooters with. The longer stick gives you easier leverage and makes aiming easier. That additional control isn't really ever worth it on the left side. The dome stick was for the left side, which is the finger most likely to hold forward for long periods of time. The dome will put less pressure on your finger. I can still understand some people just wanting to play with 2 of the same sticks though, so slight minus points, even though people that want to use the dome on the right stick are psychopaths. - The paddles... I kind of like them? I think they are basically inferior to the paddles on a Scuf controller in every way. They are easy to map, and easy to remove (both individually and the entire module), but their positioning and resistance are sub-par. While the weight of the controller won't press them on my hands, it's close, and unless you have real good grip control you will likely end up pressing them. I've had 2 scuff controllers, and I think they are vastly superior paddles. I also remove the paddles when I play smash, just so they aren't in my way. - The anti-friction rings around the sticks are nice, but not as nice as the xbox elite series 2. Still better than stock Pro controller. - The case doesn't have a carry handle. Otherwise, it is a wonderful case to be included in this bundle! I would like a handle, and I would like a spot that would securely hold the paddle module when it is removed. It has space for everything else you'd want to hold for this controller. Sorry for the very lengthy review. I wanted to make sure all the information I could get was out there. Overall, this controller feels amazing. I've owned 2 scuf controllers and several other non-premium 3rd party controllers for many consoles and PC. As far as how a controller "feels" in my hands, both form factor and how all the buttons and sticks feel, this is probably my favorite controller. I really like that the paddle module is removable, but it's easily the least good part of this controller for me. I also think this is a wonderful price point if you want a premium feeling controller without spending like 200$. I have owned mine for several months now, and I've played a LOT of smash. That game isn't kind to controllers, and my Fusion Pro is still feeling great. I will update whenever I inevitably get stick drift =)
J**E
Everything I wanted
I’ll start off with saying I wanted a wireless controller with an audio jack, which that combo is rare all on its own - as well as the motion controls (like the gyro scope in shooter games), I like the back controls, but I love even more that it is removable. The grip feels amazing AND I had just bought a pro controller and returned it for this one, and was so shocked at the case and accessories that came with it. It’s rare Im this pleased with a purchase lol. I will say make sure your TV has Bluetooth if you want to sync up with your headphones while wireless (also can’t use motion controls unless you’re wired up) but that’s just some hand advice not really relevant to the review of the actual controller. The fact I’m even writing this review means that this is a good product (for me).
M**N
It has paddles!!! Everything else is good too.
I primarily play Xbox and the Elite1/2 controllers are the best controllers I've personally ever used on any system, including SCUFF IMO. The paddles are the number one feature for me. The paddles are great for any game where taking your thumb off the right stick, even for a part of a second, can be detrimental. I pretty much only play Switch for Nintendo exclusive games and when I'm traveling. That being said when i play the switch in a hotel in docked mode Nintendo's Pro controller is ok, but just doesn't cut it for Overwatch. I'm so trained to use the Elite, I can barely function without them now. I as with my Elites I map a paddle for jump, reload, sprint, and a variable for specific to which character I'm playing. I bought the Fusion Pro specifically for the paddles, and although its not quite an Elite, its pretty darn good for just over half the price. The build quality is really good. I've seen reviews where people shake the controller and complain the buttons "rattle". The buttons do make a bit of noise if you shake it as there's a tiny bit of play side to side, which honestly is not noticeable for me when playing. Idk why shaking it is even something people care to test. I had to see if my Elite 2 had any slack side to side in the buttons. It does, maybe not quite as much, but still some. The sticks feel pretty good, not Elite level, but best i've used on a Switch controller. Again, i compare to the Elite, I know its not as expensive so i don't expect it to be that level, but its the closest thing to compare it to. The case is also well made and nice to have. It comes with 2 face magnetic face plates. (white / black) as well as 2 extra sticks (tall concave / short convex). The only thing it doesn't have that I'd like is the rumble. It does feel weird to fly with Pharah with no haptic feedback from her thrusters, but I'll live. Anyway, this is the best Switch controller i've used, much better than Nintendo's Pro controller IMO. I don't think you'll be disappointed especially if you specifically want it for the paddles.
T**S
Well worth the money!
I took a gamble trying this controller. I wasn't sold on any of the other one's and I finally got to try it last night and I absolutely love it! Feels great in the hand everything on it is solid. the only thing i would knock it on is just after one gaming session it looked like the faceplate had the wear of my old Xbox elite controller had after several years of use. Obviously it cleans right up and looks good but i'm just picky. Other than that well worth the money.
R**N
This is quite possibly the worst feeling 'pro' controller I've ever used
THIS REVIEW IS FOR USING IT FOR PC GAMEPLAY BUT THE POINTS I MAKE APPLY TO SWITCH GAMEPLAY AS WELL TL;DR Horrible feeling buttons, triggers are slow and don't feel very good, the paddles are bad in comparison to other controllers out there that are very slow and sometimes unresponsive, and is also the heaviest controller I've ever held. The PowerA is not good. The Mobapad or even a custom PS5 controller are better, with the Mobapad controller also being cheaper and is way better quality. AVOID THIS CONTROLLER IF YOU PLAN ON USING IT OUTSIDE OF VERY CASUAL SWITCH GAMEPLAY, WHICH DEFEATS THE PURPOSE OF THE CONTROLLER ITSELF. This controller sucks. The controller itself feels nice in the hands, paddle placements are pretty good, but it's fairly heavy compared to others I've used, along with a plethora of other problems that make it not advisable when used in actual "pro" situations. For example, I have a custom PS5 controller that has a pretty sizeable back paddle module attached (compared to the PowerA controller) that gives it some heft, but even then, it's still lighter than the PowerA controller, somehow. It could be the HD rumble, but that makes no sense when I tell you about another controller that is better in almost every way later on. The front buttons (ABXY ↑↓→←) on the custom PS5 controller feel the exact same as an original PS5 controller, so no difference there, but the PowerA buttons are extremely hard to press, needing way more pressure to actually get an input and are physically raised up to such a degree that trying to press Y and then X afterwards is a feat in and of itself. They need more pressure to actually press than even the basic Switch Pro Controller. They are very unsatisfying to press. My custom PS5 controller also has the added benefit of clicky triggers, almost like a computer mouse, so even though I lose the ability to drive a car at anything slower than max speed, I'm hitting the enemy first in most instances of pro gameplay. Meanwhile, the PowerA controller went the same route as their buttons, needing way more pressure to actually pull a trigger. The custom PS5 controller also has more choices when it comes to stick configurations and the longer variants are a solid 25% longer which makes aiming a lot easier compared to the shorter sticks of the PowerA. Another different controller I use is called the Mobapad that is also a pro Switch controller and is also very light, but compared to either controller, it's actually even lighter, and it has more features than this PowerA or even the custom PS5 controller. The Mobapad also has wayyyyyyy better feeling buttons than either the custom PS5 or the PowerA controller. They are very light, require very little pressure to activate, and they are also clicky like a computer mouse. Even the bumpers are the same way. The Mobapad also has the ability to change how your triggers work, making them work like an Xbox or PS4/5 controller, where you have control over the speed of your car by how far down you push the triggers, but also has an 'instant reaction' mode, similar to my custom PS5 controller, allowing me to strike first in most instances, but without the click, meaning they should activate even sooner than the clicky PS5 controller triggers. I can switch between the 2 modes with a simple flip of a small switch beside each trigger, allowing me to have one or both triggers set to either mode and allowing me to change trigger styles instantly, even mid game. It also has HD rumble installed, so it make no sense for the PowerA controller to be as heavy as it is because it not only has HD rumble, but also has basic rumble, as well as the ability to turn off rumble altogether, ALL ON THE CONTROLLER ITSELF. There's another switch on the back of the controller that allows for you to choose whether you want HD rumble, basic rumble, or no rumble at all. Another feature the Mobapad has over the PowerA is the light effects. The PowerA has no lights whatsoever besides the one on top meant to track charging, and the one on the front, meant to track if you are configuring your paddles and their desired functions. The lights on the Mobapad, while not the most customizable, at least allow you to change to 7 different colors as well as allowing a "breathing" effect on the lights, or even allowing me to turn the lights off completely. The back paddles are a bit of a different story as well. Though the paddle style of the PowerA is superior compared to the Mobapad, they are very mushy in comparison. The paddles of the Mobapad are harder to press, but are very solid and well placed. The PowerA paddles have a mushy feeling while also getting stuck, either pressed down completely or not able to push down at all. The Mobapad's paddles are located where your middle finger is but there are only 2 paddles total, one left and one right. The PowerA's paddles come in 4 but they are very loose and do not work well if you are pressing them from an angle even slightly off. The Mobapad even has some features the PowerA doesn't. One great feature of the Mobapad is the inclusion of turbo functions. I can make any button on the Mobapad a turbo and make weapons that are usually only semi-auto to become fully automatic. Another great feature is the ability to use this controller with my phone. It can connect to either Android or IOS. I think one of the crazier features of the Mobapad is also the ability to mimic gyro aiming. You can pick either your left or right stick and turn it into gyro, even if your game doesn't have the option natively. The Mobapad being a real switch pro controller also has the added benefit of having the home button and capture button, so it can still function as a switch controller or a PC controller, and while the PowerA also has that ability, the Mobapad is the clear winner in my opinion because of every other aspect of it being miles better than the PowerA.
T**I
Nice
Very good controller
R**C
Awesome best controller I’ve ever had
I love this controller. When I picked it up I knew I would have a great experience. There’s almost no delay and easy to connect. I loved how There is extra paddles and if you don’t want them you can put the other brick on the back. And it gets better you can change the plate of the controller and the joysticks. If you like the Xbox elite controller you will love this switch controller. Although it is $70 and not $50 like a regular switch controller it is worth it. I highly recommend this controller.
Trustpilot
2 months ago
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