EPIC PV P ACTION - Engage in Hero vs. Hero Battles for ultimate glory.
NO MONTHLY FEES - Enjoy peerless RPG action without the subscription hassle.
EXPLORE NEW REALMS - Discover 55 new areas in the vibrant world of Elona.
UNLEASH YOUR HEROES - Customizable NPCs that level up with you!
ENDLESS ADVENTURES AWAIT - Tackle 250 quests and 20 exclusive story missions.
Guild Wars Nightfall - Collectors Edition is a standalone expansion that introduces players to the new world of Elona, featuring customizable heroes, new professions, and a plethora of quests and skills, all without the burden of monthly fees.
Reviews
4.3
All from verified purchases
W**S
Best Addition To Guild Wars So Far
I'm a fanatic Guild Wars (GW) player. Having played through Prophecies and Factions and now digging into Nightfall, I can say that this latest addition is better than Factions and I'm already in love with it. Although I've been playing it for only two weeks.Anyone already familiar with GW will know that the gameplay is the same for all extentions, so I'll not go into this matter as it has been reviewed many times. To the new players, see the two previous chapters for review about gameplay.Now a word about Nightfall: the leveling up system is not that drastic as in Factions; you'll be able to level up your character but it will take longer than it did in Factions.Instead of taking henchmen who do not evolve through the game, you now have access to heroes that will evolve! Also you can adjust their skills, armour and weapons, giving you a party that's tuned for your needs. The only negative arguement about this, is that you'll be playing on your own instead of teaming up with other players. Which, according to me, is the main reason to play an on-line game.The enemies are tough but not impossible to beat, just about right. They also became more intellegent; they run away in dangerous situations, they dispel enchantment you have on yourself and use their abilities more often.Another treat you get if you buy the collectors edition is that you get a miniature pet (which contributes nothing to combat, but is nice to have), you get a box with 2 extra CD's (a music CD and a documentary), a very good artbook and some other minor stuff. The in-game difference is that your dance is completly different from the other dances. For those you don't know what i'm talking about, your character can do certain things in-game like playing music, dancing, jumping...etc while waiting for other players to join.I highly recommend this addition which has kept me again hooked to my PC.
J**D
Exquisitely presented and not half bad....
As an MMO newbie (or, to go back a generation, a MMPORPG virgin), the purchase of Nightfall was clearly going to shape my view, in a fairly fundamental fashion, on whether playing against a bunch of humans, and all the wierdness that entails, is really worth the effort. Surely I couldn't have resisted the hype of World of Warcraft? Well, if it hadn't been for the fee, I wouldn't have (just being honest) - yep, it was a quick scan of reviews on the web, and then a no-brainer for me as there are absolutely zilch monthly fees with this game.So, is it a game or yet another wanderaboutathon staring at inanimate avatars and immobile 'in stasis' players until finally, through the gloom of despair, you finally get asked to join a party, or, for the more go-getter amongst us, you finally get a response to your 150th attempt and broadcasting yourself as 'ready to whoop some harpy's backside'? (breathe) Actually, if I had to sum up my past three weeks episodes on Nightfall, Collector's Edition, I would have to say that it's been 'pleasant'. I don't mean that in a demeaning way at all - I've met loads of people. I've spent the odd half hour telling (appalling) jokes to everyone at the Jokanna Diggings - and I'd have to say that well over half my jaunts into the wilderness have been with 2 or more human counterparts. With the exception of one (you know who you are - curse you) none of them were the sit-back-and-let-you-die type.The storage system works well - and the trading is pretty well continuous. If you "got the plats" you can get pick up the rarest and most sought-after items in no time. You also feel that your efforts are worth it - to continously slaughter the same old wee beasties time after time will net you (eventually) zero experience, but on pushing back the boundaries a bit, you get a nice reverse exponential curve of reward against a fairly steady rise in character advancement.Some of the views are stunning - and this thing runs well on my system - a LAPTOP!!! Shock! Horror! 1 gb of ram, and an AMD Sempron 1.8 equivalent, and a (let me check....) ATI Radeon Xpress 1150 gcard is more than machine enough for the job. So, graphics good - animations good - what else.Character interaction is unobtrusive - if you want to play a truly solo game - you can (although, trust me, you're missing out). You simply wander into an encampment, hire up some heavies and set off without a word to anyone. If you want to join a party, just advertise yourself - you'll either get in or you wont (and you normally do after a few minutes perseverance).So, this brings me to the crux of it: Guild wars is, and always has been, a two-faceted affair - missions or player versus player (pVp). You can 'only' reach level 20 (although you can still improve yourself thereafter, just not in a numerical sense), and when you finally reach the twenty mark - you can set off into pVp land. If you're not up to that level of time investment (several hours/days/weeks depending on how much spare time you've got) - you can start out at level 20 straight away and join the warring factions. I would encourage anyone to plow through the 'single' player side though; team up with a few people on missions, work up the ranks together, and join forces against the (cue orchestral music) warrior foes that think they're better than you.It's good - and it will take up your hours, but you'll also find that, after the honeymoon period, you find yourself not playing for a few days or more. Fret not, it pulls you back in eventually, and then you're back in the swing of it - saving up for a gold bow of (insert magic-related description here) or simply to take on that grub lance that you've always had an issue with....Downsides...well, it isn't perfect - there's a lag on startup (but soon settles down) and to begin with, you really don't get much of a clue on how best to get going (even though the Collector's edition documentation is stunning - it really doesn't present the information up front, to the newbie, as it should. Trust me, I do just that for a living). Some of the missions can seem a tad samey - and until you get used to checking your quests, and making sure you select them, the guiding star on the compass can be confusing (but once you understand it, it's a godsend).It's not a bad community either - there's never a shortage of guildmasters looking for new recruits (I joined one on my second day) and, although it sometimes feels that joining a guild isn't up to much other than getting a fancy identifying cape - when you work out how to "guild v guild" it's terrific fun.World of Warcraft beater - no idea, haven't played it. Not likely to for a while either.
M**F
Edición Coleccionista de Nightfall
La verdad que coincidía con la descripción, lo compre de segunda mano y se notaba que estaba un poco desgastada la caja, lo del interior venia en muy buenas condiciones pero faltaba algún producto pero lo importante que era el Artbook y los pins si que venían
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Khalid Z.
Great experience from order to delivery. Highly recommended!
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Smooth transaction and product arrived in perfect condition.
When a corrupt ruler summons the power of an outcast god, it will take a band of heroes to save Elona from the creeping darkness infecting the land. In this third campaign in the award-winning Guild Wars universe, Guild Wars Nightfall is an intimate, heroic experience that will enrapture new and existing players alike! Every Hero has a unique tale to tell. Player actions will result in dramatic consequences. Your party becomes an extension of your character. This is Guild Wars like you've never seen before.
Box Contains
Guild Wars Nightfall game
Making of Guild Wars Nightfall behind-the-scenes DVD
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Having played through Prophecies and Factions and now digging into Nightfall, I can say that this latest addition is better than Factions and I'm already in love with it. Although I've been playing it for only two weeks.Anyone already familiar with GW will know that the gameplay is the same for all extentions, so I'll not go into this matter as it has been reviewed many times. To the new players, see the two previous chapters for review about gameplay.Now a word about Nightfall: the leveling up system is not that drastic as in Factions; you'll be able to level up your character but it will take longer than it did in Factions.Instead of taking henchmen who do not evolve through the game, you now have access to heroes that will evolve! Also you can adjust their skills, armour and weapons, giving you a party that's tuned for your needs. The only negative arguement about this, is that you'll be playing on your own instead of teaming up with other players. Which, according to me, is the main reason to play an on-line game.The enemies are tough but not impossible to beat, just about right. They also became more intellegent; they run away in dangerous situations, they dispel enchantment you have on yourself and use their abilities more often.Another treat you get if you buy the collectors edition is that you get a miniature pet (which contributes nothing to combat, but is nice to have), you get a box with 2 extra CD's (a music CD and a documentary), a very good artbook and some other minor stuff. The in-game difference is that your dance is completly different from the other dances. For those you don't know what i'm talking about, your character can do certain things in-game like playing music, dancing, jumping...etc while waiting for other players to join.I highly recommend this addition which has kept me again hooked to my PC."},{"@type":"Review","reviewRating":{"@type":"Rating","ratingValue":"4.0"},"author":{"@type":"Person","name":"J***D"},"datePublished":"Reviewed in the United Kingdom on 25 May 2007","name":"4.0 out of 5 stars\n\n\n\n\n\n\n\n \n \n Exquisitely presented and not half bad....\n \n","reviewBody":"As an MMO newbie (or, to go back a generation, a MMPORPG virgin), the purchase of Nightfall was clearly going to shape my view, in a fairly fundamental fashion, on whether playing against a bunch of humans, and all the wierdness that entails, is really worth the effort. Surely I couldn't have resisted the hype of World of Warcraft? Well, if it hadn't been for the fee, I wouldn't have (just being honest) - yep, it was a quick scan of reviews on the web, and then a no-brainer for me as there are absolutely zilch monthly fees with this game.So, is it a game or yet another wanderaboutathon staring at inanimate avatars and immobile 'in stasis' players until finally, through the gloom of despair, you finally get asked to join a party, or, for the more go-getter amongst us, you finally get a response to your 150th attempt and broadcasting yourself as 'ready to whoop some harpy's backside'? (breathe) Actually, if I had to sum up my past three weeks episodes on Nightfall, Collector's Edition, I would have to say that it's been 'pleasant'. I don't mean that in a demeaning way at all - I've met loads of people. I've spent the odd half hour telling (appalling) jokes to everyone at the Jokanna Diggings - and I'd have to say that well over half my jaunts into the wilderness have been with 2 or more human counterparts. With the exception of one (you know who you are - curse you) none of them were the sit-back-and-let-you-die type.The storage system works well - and the trading is pretty well continuous. If you \"got the plats\" you can get pick up the rarest and most sought-after items in no time. You also feel that your efforts are worth it - to continously slaughter the same old wee beasties time after time will net you (eventually) zero experience, but on pushing back the boundaries a bit, you get a nice reverse exponential curve of reward against a fairly steady rise in character advancement.Some of the views are stunning - and this thing runs well on my system - a LAPTOP!!! Shock! Horror! 1 gb of ram, and an AMD Sempron 1.8 equivalent, and a (let me check....) ATI Radeon Xpress 1150 gcard is more than machine enough for the job. So, graphics good - animations good - what else.Character interaction is unobtrusive - if you want to play a truly solo game - you can (although, trust me, you're missing out). You simply wander into an encampment, hire up some heavies and set off without a word to anyone. If you want to join a party, just advertise yourself - you'll either get in or you wont (and you normally do after a few minutes perseverance).So, this brings me to the crux of it: Guild wars is, and always has been, a two-faceted affair - missions or player versus player (pVp). You can 'only' reach level 20 (although you can still improve yourself thereafter, just not in a numerical sense), and when you finally reach the twenty mark - you can set off into pVp land. If you're not up to that level of time investment (several hours/days/weeks depending on how much spare time you've got) - you can start out at level 20 straight away and join the warring factions. I would encourage anyone to plow through the 'single' player side though; team up with a few people on missions, work up the ranks together, and join forces against the (cue orchestral music) warrior foes that think they're better than you.It's good - and it will take up your hours, but you'll also find that, after the honeymoon period, you find yourself not playing for a few days or more. Fret not, it pulls you back in eventually, and then you're back in the swing of it - saving up for a gold bow of (insert magic-related description here) or simply to take on that grub lance that you've always had an issue with....Downsides...well, it isn't perfect - there's a lag on startup (but soon settles down) and to begin with, you really don't get much of a clue on how best to get going (even though the Collector's edition documentation is stunning - it really doesn't present the information up front, to the newbie, as it should. Trust me, I do just that for a living). Some of the missions can seem a tad samey - and until you get used to checking your quests, and making sure you select them, the guiding star on the compass can be confusing (but once you understand it, it's a godsend).It's not a bad community either - there's never a shortage of guildmasters looking for new recruits (I joined one on my second day) and, although it sometimes feels that joining a guild isn't up to much other than getting a fancy identifying cape - when you work out how to \"guild v guild\" it's terrific fun.World of Warcraft beater - no idea, haven't played it. Not likely to for a while either."},{"@type":"Review","reviewRating":{"@type":"Rating","ratingValue":"3.0"},"author":{"@type":"Person","name":"M***F"},"datePublished":"Reviewed in Spain on 17 May 2017","name":"\n\n\n\n\n\n\n\n \n Edición Coleccionista de Nightfall\n \n \n","reviewBody":"La verdad que coincidía con la descripción, lo compre de segunda mano y se notaba que estaba un poco desgastada la caja, lo del interior venia en muy buenas condiciones pero faltaba algún producto pero lo importante que era el Artbook y los pins si que venían"}],"aggregateRating":{"@type":"AggregateRating","ratingValue":4,"bestRating":5,"ratingCount":3}}