
A Game Informer "Best Role-Playing Game Releases Of 2018" SelectionStand with your guild in the first Dungeons & Dragons book to explore the world of Magic: The Gathering. In Guildmasters’ Guide to Ravnica, the world’s most popular roleplaying game meets the world’s most popular trading card game. Released to coincide with the Magic set Guilds of Ravnica, it’s the perfect blend of story from the creators of Magic: The Gathering, wrapped around the rules, monsters, and magic of fifth edition Dungeons & Dragons. • Everything you need to create characters and run adventures in Ravnica—one of the richest, most beloved settings in Magic: The Gathering. • 5 new races, specific to Ravnica, plus 2 new subclasses, 78 new monsters, and 17 new magic items. • “Krenko’s Way:” a ready-made adventure for level 1 characters. • Dungeons & Dragons is the world’s greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming. Review: Incontournable - Pour tout ceux qui adhèrent à tout avoir, il faut l’avoir. De plus et en plus de cela ce « book » est très bien fait pour ceux qui aiment les cartes (que je n’ai jamais apprécié) Review: Massive amount of detail about the world of Ravnica - This is a great book for a DM who wants to set an adventure within the Magic: The Gathering world of Ravnica. This is a great book for a Magic: The Gathering player who wants to read lots of lore about the world of Ravnica. This is NOT a great book for a D&D player. It only has 2 new subclasses and a handful of races. There are new backgrounds but they are specific to the world of Ravnica. What this book does: - Explains the world of Ravnica and its backstory; especially dives into the backstory for the races, places, and guilds of Ravnica. This is 80% of the book. - Provides gameplay details for the races of Ravnica. - Provides 2 new subclass options (Cleric: Order Domain & Druid: Circle of Spores). - Provides gameplay details for the guilds of Ravnica (treated as backgrounds). - Provides lots of information about how to craft a D&D adventure within Ravnica. - Provides some Ravnica inspired treasure/magic items. - Provides stat blocks for the creatures/people of Ravnica.
| Customer Reviews | 4.8 out of 5 stars 5,215 Reviews |
S**D
Incontournable
Pour tout ceux qui adhèrent à tout avoir, il faut l’avoir. De plus et en plus de cela ce « book » est très bien fait pour ceux qui aiment les cartes (que je n’ai jamais apprécié)
B**Y
Massive amount of detail about the world of Ravnica
This is a great book for a DM who wants to set an adventure within the Magic: The Gathering world of Ravnica. This is a great book for a Magic: The Gathering player who wants to read lots of lore about the world of Ravnica. This is NOT a great book for a D&D player. It only has 2 new subclasses and a handful of races. There are new backgrounds but they are specific to the world of Ravnica. What this book does: - Explains the world of Ravnica and its backstory; especially dives into the backstory for the races, places, and guilds of Ravnica. This is 80% of the book. - Provides gameplay details for the races of Ravnica. - Provides 2 new subclass options (Cleric: Order Domain & Druid: Circle of Spores). - Provides gameplay details for the guilds of Ravnica (treated as backgrounds). - Provides lots of information about how to craft a D&D adventure within Ravnica. - Provides some Ravnica inspired treasure/magic items. - Provides stat blocks for the creatures/people of Ravnica.
B**N
Fantastic service and quality
Arrived ahead of time and the book was in great condition
R**S
D&D + Magic.
A qualidade é impecável, quem já conhece o universo de Magic: The Gathering e sempre sonhou jogar as aventuras nos seus RPGS de fim de semana tem um motivo pra comemorar. O livro entrega exatamente o que promete, dando várias ideias de campanhas e aventuras neste plano de Ravnica.
C**O
Una colección de arte espectacular
GGR es un gran libro si quieres expandir las aventuras de tu party a otros mundos. El equipo de Wizards lo supo hacer bien al retratar una pequeña arte de Rávnica y adaptarla a D&D 5e y me alegra que las pruebas que realizaron en el pasado (los pdf gratis de Planshift) llevaron a esto. El libro presenta una gran cantidad de criaturas nuevas que incluir en os desafíos y sirve como excelente introducción a la política de Rávnica, uno de los más conocidos planos de la historia de Magic: the Gathering. Si bien el libro es algo escueto en cuanto a todo el contexto e información que podría brindar acerca de este mundo, si cumple su objetivo al presentar una Guía para el lector acerca de los diez Gremios, su ambientación y todo lo necesario para que puedas crear un personaje ambientado en este plano. El arte, como todo lo referente a Magic, es asombroso, y las pistas que arroja sobre la historia que actualmente se está llevando son geniales, si bien es molesto tener que estar pasando de un libro a otro para la creación de personajes, como expansión para el Handbook y el jeugo en general es una gran pieza. Realmente lo recomiendo, particularmente para jugadores de Magic que quieran experimentar el divertido mundo de D&D.
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