🎲 Join the Monster Mayhem!
IELLO's King of New York is an engaging strategy board game designed for 2 to 6 players aged 10 and up. With a playtime of approximately 60 minutes, it combines fast-paced action with strategic depth, all while showcasing stunning artwork by Regis Torres.
A**R
Very fun for the fam!
I liked this more than Kings of Tokyo! It’s more strategic and more fun!
M**K
King of New York is a solid update to the original.
King of New York is a solid update to the original. It keeps the game simple enough (in my opinion) to help it remain a fine gateway/in-between game, but introduces enough fun new elements that I would suggest buying this instead of the original (King of Tokyo). If you already have King of Tokyo, I wouldn't go so far as to say you still need to pick this up, but I also wouldn't dissuade you from doing so. It's a very fun press-your-luck dice game with a funny theme and lots of enjoyable ancillary elements.It takes the original mechanics from King of Tokyo, and adds in a few fun new features. At the base of the game, the dice have been changed from 3 icons and 3 numbers to 6 distinct icons: attack, energy, heal, celebrity, destruction, and 'ouch!'. The first three have carried over, and are pretty self explanatory (damage other monsters, earn energy currency, and heal yourself). The others are a bit more interesting. Celebrity rolls take the place of the entire numbers system from the prior game. Now, you need to roll 3 Celebrity on your turn to take control of the Superstar card (a global card that is stolen back and forth throughout the game). You get 1 point for stealing the card, and 1 point per Superstar dice beyond 3 that turn. If you have the card at the start of your turn, each Superstar dice saved on your turn will give you 1 point. This turns the 'roll for points' mechanic into a situation where you may be forced to try to steal the card away from a player who has gotten close to a point victory.The Destruction dice side is used with another new system in the game - Building/Unit tokens. The game board is broken up into a set of 4 outer 'boroughs' and the inner 'borough' - Manhattan (the Tokyo of this game). Each borough has a set of building tokens which can be destroyed for one-time benefits of healing, victory points, or energy. You just roll enough Destruction, and you then flip over all of the building tokens you wish to destroy and take their benefits. By flipping over a building token, you reveal an army Unit token. Visible Unit tokens are a major risk/reward. Whereas Building tokens are benign, the Unit tokens can cause you damage if you or other monsters roll enough of the 'Ouch!' dice side. If you roll 1 'ouch!', all military unit tokens in your borough attack you for one damage each. If you roll 2, all units in your borough attack ALL monsters in your borough. If 3 are rolled, ALL showing military units on the board attach any monsters in their respective boroughs. Additionally, that player takes and holds a card that gives them 3 victory points until someone else rolls 3 'ouch!' and steals the card away.In addition to the dice changes, the 'sitting in Tokyo' mechanic has been slightly altered. Now, instead of a simple gain of a point or 2 for remaining in Tokyo for a full turn, you have a three step escalation of rewards. By remaining in Manhattan for a full turn, you get 1 victory and 1 energy. Stay another full turn, and you'll get 2 v and 1 e. Stay another full turn and you'll now constantly earn 2 v and 2 e per turn you continue to remain there. Again, another good enhancement to the risk/reward gameplay.As already stated, it's a game I'd highly recommend in general. If you're choosing between the King of Tokyo and King of New York, I would only ever choose Tokyo if you needed to keep things EXTRA simple. And in that case, I would question if you'd even like Tokyo...
C**L
Not your same old monsters of Tokyo, but a whole new (awesome) King!
King of Tokyo has been one of the more played games in our rotation with friends and family of all ages for a few years now. When we heard King of New York was coming, we all hoped it would bring the same fun and not just be a re-hash of King of Tokyo. I'm delighted to say it's much more than that: it's honestly a step up, both in terms of complexity and strategy without losing the core elements of luck and dice.The card-buying via energy, healing, and attack dynamics are all familiar to King of Tokyo vets, but King of New York adds in several new components that improve on the game play and flow. Probably the most fun additions in our first several play-throughs have been the addition of the "ouch" and "celebrity" sides of the die, which can bring some much-needed table turning opportunities in the Superstar and Statue of Liberty. The building destroying dynamic was awkward at first but after a play-through everyone started to get the hang of using the buildings in your borough to your advantage--and if they weren't, to make sure you moved to a new borough after wreaking havoc or to avoid havoc being wreaked on you.The energy cards are all well-balanced and have some great stacking effects that can make every game totally unique on every play-through. Some of the cards seem innocuous enough and suddenly could make your quest to kingdom much easier. Every time you think you have a strategy that can work, the next game is totally different and that strategy might leave you high and dry. While luck is still a large component of the play with the rolling of the dice, there are many ways to get victory points or down other monsters, and the new dice components mean fewer dice without consequence at the end of a turn. No longer do you have two unused numbers at the end of a turn if you didn't complete your set, but you now can be destroying buildings or getting attached by units in the borough with those rolls.We bought a copy as a gift for two twelve year-olds and played three times this weekend; they quickly grasped the concepts after a play through and were excited to play again. While more complex than its predecessor, I'd say it's even more balanced, strategic, and yet still wonderfully random. Definitely worth checking out and every bit a party game that King of Tokyo is but it's also more than that: it's a wonderful game in its own right.
C**L
Fun, simple, and easy for new players to get into
The game relies heavily on luck (dice rolls), but there is enough strategy to tip the scales in favor of those will skill. The rules and mechanics are quite simple, so even when I play with people who are not very familiar with boardgames, they have no problem understanding/playing/enjoying after one or two plays.If you want a relatively simple game, with decent replayability, which is fun for boardgame enthusiasts and beginners alike, I'd recommend it!
M**T
Fun game, but not made for 2 players.
I bought this game to play with my girlfriend, because I have had tons of fun playing it with my friends in the past. I love it with 4+ players, but with 2 players the winner is always the person who goes first. The game's designer has released an unofficial addendum to the 2-player rules, which should slow down Player 1's victory point acquisition. I haven't tried the modified rules yet, but they sound like they make sense.The game is simple enough for kids to play, but has enough depth for adults to enjoy as well.
S**.
Part Strategy, Part Luck, But Fun
I would like to rate it 4.5 out of 5And the rating will go in this manner -Shipping/Packaging(5/5) - Received it pretty soon from amazon, nothing extra to tell about their service.Board game box condition and inner parts (5/5) - Simply fantastic components. You will have to look and feel the components to know why it costs that much. This is no funskool manufactured products.Pricing(5/5) - I got it for 2000 which was provided by my favourite seller Toycra. I am not sure how they do it, but they provide discount on some of the imported products. Hats off to you guys and thanks for matching the price equal to that in US.Seller(5/5) - They are the best. Nothing more to say.Lastly about the board game(4/5) - I am not sure but I don't like this game as much as my friend does, not sure why. May be preferences. He has king of Tokyo and that I dont like even more. In king of New york you get some extras like breaking the building. Movement inside Manhattan(equivalent to Tokyo in King of Tokyo). And also the dice has been changed. There are no numbers. instead building breaking and other stuff. This is much better than King of Tokyo.Last works to buyers, If you like some strategy more luck and fun timepass with kids and family and sometimes your friends too, you should have this.
F**E
Super Spiel
Ein Spiel wie als wenn man an der Konsole sitzt, abwechslungsreich, tolle Erweiterung, viel Spannung dabei
A**N
I was skeptic this version would be as easy to pick up as they say King of Tokyo ...
To be frank, I was skeptic this version would be as easy to pick up as they say King of Tokyo is. While I do not have troubles with board game rules, many of my friends like something simple with a little bit of depth as it goes on.I would like to write this to say that it was easy to pick up, even for my one friend who hears 6 rules and says it is too much and wants to quit. (Yes there are more than 6 rules, but they are so basic that they felt there was many options without being complicated)I have never played King of Tokyo so I can not compare, but reading other reviews brought me to purchase King of New York first and I am VERY glad that I did. I feel that there is more to do in this new "Expansion" (game is standalone) then what I have seen of King of Tokyo.My friends instantly loved the art style of the monsters and the "clever" names that came with them.I hope this encourages many to consider this purchase as I believe it is fun for adults and children alike. Something about being a large monster who can either terrorize new york or perhaps be its "hero" is appealing to all audiences.
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