





⚔️ Build. Battle. Conquer. Your ultimate 2-player civilization clash awaits!
7 Wonders: Duel is a compact, two-player strategy game where you build a civilization to outsmart and outlast your opponent. With a focus on critical thinking and resource management, this multi-colored, award-inspired game delivers intense head-to-head battles in a portable format perfect for millennials craving smart, social competition.













| Product Dimensions | 5.08 x 20.32 x 20.32 cm; 540 g |
| Manufacturer recommended age | 10 - 15 years |
| Item model number | SEV07 |
| Original Release Date | 2018 |
| Educational Objective(s) | Develop critical thinking, strategic planning, and resource management skills; foster interest in ancient civilizations and history |
| Number of Game Players | 2 |
| Number of Puzzle Pieces | 1 |
| Assembly Required | No |
| Batteries Required? | No |
| Batteries Included? | No |
| Material Type(s) | Paper |
| material_composition | Paper, cardboard, plastic |
| Remote Control Included? | No |
| Color | Multi-colored |
| Release date | 15 November 2015 |
| ASIN | B014DMSTXK |
A**S
It seems a great game
When I first opened it , i thought it was missing first age pack , but I was not , it is included with the another card packs
N**R
7 Wonders Duel is an outstanding board game that is perfect for two players. The game is easy to learn, but provides endless hours of strategic play. The game mechanics are well thought out and each turn offers new challenges and opportunities for players to build their civilizations. The game components are of high quality, with well-designed cards and a sturdy game board. The rules are clear and concise, making it easy for new players to jump in and start playing. The game play is fast-paced and exciting, with players making decisions about which wonders to build, which resources to gather, and which military actions to take. One of the best aspects of 7 Wonders Duel is that each game is different. The wonder cards and the order they are played change with each game, offering a unique experience each time you play. The game also scales well, with different difficulty levels available depending on the skill level of the players. Overall, 7 Wonders Duel is an excellent board game that provides a challenging and enjoyable experience for two players. Whether you're a seasoned gamer or new to the hobby, I highly recommend this game. It's a great addition to any game collection and is sure to provide hours of fun.
C**H
Depuis le temps qu'on me conseillait ce jeu et qu'il manquait à ma déjà imposante ludothèque, voilà c'est fait et je confirme les commentaires précédents. C'est un jeu à la fois simple dans sa mécanique, très beau visuellement et très riche en possibilités. Adaptation du jeu Seven Wonders à deux joueurs, cette version se joue en collectant des ressources pour augmenter ses forces tout en contrôlant autant que faire se peut le développement du joueur adverse. C'est sur cet équilibre que la victoire se fera. Et ce n'est pas simple puisqu'il faut contrôler le tour de pioche plusieurs coups à l'avance. Le jeu se passe dans l'antiquité et le design est vraiment très beau avec du matériel de bonne qualité et la possibilité de jouer des extensions. A chaque tour, on doit ramasser une carte grâce à soit de la monnaie soit des ressources qu'on collecte via les cartes au cours du jeu, tout est dans l'art de bien gérer à la fois ressources et finances. On peut faire un certain nombre d'actions avec ses cartes et, c'est retors, mais on peut aussi plomber l'autre ce qu'il faut d'ailleurs faire impérativement. A Seven Wonders Duel, il faut garder un œil sur tout car votre adversaire peut gagner financièrement, militairement, par la conquête de points de victoire ou encore par son avance scientifique. L'atout de ce jeu réside dans sa simplicité d'une part et sa grande richesse de possibilités d'autre part. Il sera parfait pour jouer à deux voire en équipes de deux, dès l'âge de 8/10 ans selon les enfants car les façons les plus retorses de jouer leur seront un peu compliquées à saisir. Il y a une petite part de chance au tirage mais une grosse part de calcul et de réflexion. Du reste, on peut tester ce jeu sur Board Game arena donc ça permet de se faire une idée. Très addictif pour des parties de 15/20 minutes.
M**E
Super jeu, super extension. Cette extension apporte une autre dimension au jeu DUEL qui au bout de 50 parties peut commencer à être un peu prévisible. Je recommande !
N**N
An excellent two player strategy game, feels completely fresh after dozens of matches. You take turns choosing cards to take (or sell) to add buildings to your civilization, each with its own cost, requirements and benefits. You also have access to Wonders, which you choose from a pool of options at the beginning. They require a lot of resources and the sacrifice of a normal card in exchange for powerful effects. Over three rounds, you're aiming for one of three victory conditions, while trying to stop your opponent from doing the same: military conquest, scientific advancement, or simply having the highest score based on a range of factors of the first two weren't achieved. Once you get the flow of the game and are familiar with the card's functions, gameplay is fast and the three rounds pass in no time. The cards are beautifully illustrated and manage to communicate all the information needed in simple symbols, though there are also reference guides in the box if you need clarification. I've never played the original 7 Wonders to compare, but this is a seriously well-designed and elegant strategy game. From the first card draw, you always have to balance what you want with reducing opportunities available to your opponent. There's this constant to-and-fro tension which makes the “Duel” name very apt. No system in the game is complicated, and yet the strategy that emerges from it is: surely the mark of great design.
M**E
Adaptation pour deux réussie, des heures de plaisir en perspective.
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